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Company

UbisoftSee more

addressAddressQuebec City, QC
CategoryAdvertising

Job description

Company Description

With a team of more than 500 creative, passionate and innovative talents, Ubisoft Quebec continues to grow and expand. Founded in 2005, the Quebec City studio has carved out a place for itself among the leaders in the video game industry. Involved in several of Ubisoft's flagship franchises, it has acquired solid expertise, positioning it in the development of major AAA games. Involved in the Assassin's Creed franchise since 2010, the Quebec City team has assumed leadership of Assassin's Creed Odyssey, Immortals Fenyx Rising as well as the new crossover stories of Assassin's Creed Odyssey and Valhalla.

Job Description

Your role is to create and implement quests and gameplay situations based on the narrative blueprint and the creative vision.

What you'll do
  • Understand the role of their quest in the overall game experience through the vision set out by the creative director;
  • In collaboration with members of the narrative group, ensure that the flow, timing and pace of the level and the distribution of the element to add variety are in line with the level’s place within the game;
  • Prototype the quest flow, establish the layouts and suggest ways to use interactive and static means to create emotion for the player;
  • Communicate the results of the prototype to other working units to validate intentions and assess the technical feasibility (level design technical director) and quality of the maps (level design director);
  • Work in collaboration with level designers (world) and level artists to ensure that the level is playable and that the graphic elements support each other;
  • Integrate new elements into the quests as they are produced (new gameplay, AI, sound, etc.);
  • Anticipate technical challenges and correct bugs entered into the database by testers whenever necessary;
  • Carry out all other related tasks.
Qualifications

What you bring
  • A degree in video game level design and production or equivalent;
  • Minimum 2-5 years’ experience in video game level design and production or other relevant experience;
  • Ability to work effectively as part of a team;
  • Creativity;
  • Critical sense and analytical skills;
  • Structure and rigour;
  • User focus.
*Skills and knowledge come in many forms and can be based on relevant experience, so we strongly encourage you to apply, even if you don't meet all the requirements listed above.

Additional Information

What to send our way
  • Your resume highlighting your education, your experiences and your skills.
Working at Ubisoft means
  • A hybrid and flexible work mode, 6 weeks of vacation in your first year, an enriched parental leave, a Ubi gym directly in our offices, a complete group insurance program,
, an RRSP with a contribution from Ubisoft, an advantageous bonus program, concrete measures to ensure the right to disconnect, the option of working part-time and much more. * Joining a team of 21,000 Ubisoft employees working across more than 40 locations around the world, are boundby a common mission to enrich players’ lives with original and memorable gaming experiences. Their dedication and talent have brought to life many acclaimed franchises such as Assassin's Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come;
  • Working for an equal opportunity employer, where diversity is a priority. We do not discriminate on the basis of race, ethnic origin, religion, gender, sexual orientation, age or health status.

Ubisoft

Refer code: 907394. Ubisoft - The previous day - 2022-12-12 15:05

Ubisoft

Quebec City, QC
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Level designer - Quest (Assassin's Creed Codename Red)